Healthcare Gamification Market 2022 Witness a Pronounce Growth, Incredible Demand, Prominent Investment To 2031

The growing penetration of smartphones and increase in internet penetration in rural parts of the world drive the growth of the global healthcare gamification market. However, the low acceptance rate and lack of knowledge about the apps among patients restrict the market growth. Moreover, the growing penetration of digital health apps presents new opportunities in the coming years.

According to the report published by Allied Market Research, The global Healthcare Gamification Market Size was valued at USD 3.3 billion in 2021, and it is estimated to surpass around USD 9.0 billion by 2031, with a registered CAGR of 11.0% from 2022 to 2031.

Covid-19 Scenario

  • The outbreak of the Covid-19 pandemic had a positive impact on the global healthcare gamification market, as the demand for healthcare gamification increased due to the increased adoption of digital health apps.
  • Therapy centers, fitness institutes, and community centers were not functional during the COVID-19 pandemic. These compelled people to use digital healthcare apps and tools to track their health.
  • In-person meetings with medical practitioners, therapists, and consultants were limited, as a result, several digital healthcare tool developers incorporated prescription and medication tracking in the digital health monitoring apps.

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Healthcare Gamification Companies:-

• Fitbit, Inc

• Ayogo Health Inc

• hubbub health, inc

• Microsoft

• Bunchball inc

• EveryMove

• Akili Interactive Labs, Inc

• CogniFit

• Mango Health

• Nike, Inc.

Healthcare Gamification Market Segmentation:-

Based on application, the prevention segment held the highest market share in 2021, accounting for nearly two-fifths of the global healthcare gamification market, and is estimated to maintain its leadership status throughout the forecast period. However, the therapeutics segment is projected to manifest the highest CAGR of 11.5% from 2022 to 2031, owing to the increasing adoption of wearable devices and the incorporation of prescription tracking in healthcare monitoring apps.

Based on end user, the enterprise-based segment accounted for the largest share in 2021, contributing to nearly two-thirds of the global healthcare gamification market, and is projected to maintain its lead position during the forecast period. However, the consumer-based segment is expected to portray the largest CAGR of 11.3% from 2022 to 2031. The growing penetration of smartphones and the internet has fueled the development of consumer-based healthcare gamification apps.

Based on region, Asia-Pacific held the highest market share in terms of revenue in 2021, accounting for more than one-third of the global healthcare gamification market, and is likely to dominate the market during the forecast period. Moreover, the same region is expected to witness the fastest CAGR of 11.4% from 2022 to 2031. This is attributed to the increasing awareness among people about the benefits of games in enhancing patient clinical outcomes.

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By Region Outlook

North America

⦁ U.S.

⦁ Canada

⦁ Mexico

Europe

⦁ UK

⦁ Germany

⦁ France

⦁ Italy

⦁ Russia

⦁ Rest of Europe

Asia-Pacific

⦁ China

⦁ Japan

⦁ India

⦁ Australia

⦁ Rest of Asia-Pacific

LAMEA

⦁ Brazil

⦁ UAE

⦁ Turkey

⦁ Saudi Arabia

⦁ Rest of LAMEA

Our Market Research Solution Provides You Answer to Below Mentioned Question:

  • Which are the driving factors responsible for the growth of market?
  • Which are the roadblock factors of this market?
  • What are the new opportunities, by which market will grow in the coming years?
  • What are the trends of this market?
  • Which are main factors responsible for new product launch?
  • How will each segment grow over the forecast period and how much revenue will these segments account for in 2031?
  • How big is the global & regional market in terms of revenue, sales and production?
  • Which region is dominating the global market and what are the market shares of each region in the overall market in 2022?
  • Which region has more opportunities?

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